In this paper we examine the new concept of non-reactivity in Decision form games. The concept of solution by iterated elimination of non-reactive strategies, for two-player decision-form games, was conceived by D. Carfì and presented in 2009. In this paper decision rules are used in the sense introduced by J. P. Aubin, and they represent the rationality, the behavioural way itself, of each player in front of the strategic situation represented by the game. Non-reactivity gives us a new concept of rationalizable solution, such as solutions obtained by elimination of dominated strategies.
Non-Reactivity in Decision Form Games
CARFI', David;
2012-01-01
Abstract
In this paper we examine the new concept of non-reactivity in Decision form games. The concept of solution by iterated elimination of non-reactive strategies, for two-player decision-form games, was conceived by D. Carfì and presented in 2009. In this paper decision rules are used in the sense introduced by J. P. Aubin, and they represent the rationality, the behavioural way itself, of each player in front of the strategic situation represented by the game. Non-reactivity gives us a new concept of rationalizable solution, such as solutions obtained by elimination of dominated strategies.File in questo prodotto:
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