Vlad is an innovative serious game that aims to introduce Virtual Reality (VR) in psycho-therapeutical treatment related to emotions. It is a storytelling-based game, where the user is invited to create a tale using a determined series of 20 functions detected by Vladimir Propp studying Russian fairy tales. The game is based on a Game Board where the user can pass from one function to another and create a story with a group of cards, each one representing a possible action/function.

Vlad -Virtual Reality Application for Treatment of Psychosomatic Conditions: A report at final stage of software validation process

Salvatore Marco Pappalardo
Primo
2020-01-01

Abstract

Vlad is an innovative serious game that aims to introduce Virtual Reality (VR) in psycho-therapeutical treatment related to emotions. It is a storytelling-based game, where the user is invited to create a tale using a determined series of 20 functions detected by Vladimir Propp studying Russian fairy tales. The game is based on a Game Board where the user can pass from one function to another and create a story with a group of cards, each one representing a possible action/function.
2020
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11570/3190435
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